Audio Controller is an empty object that reads an audio input. This audio input can either be a microphone or an audio clip.

In case you use an audio clip, make sure that you attach an audio file to the Audio Clip parameter before launching the game. In order for the music to play correctly, you need to toggle Play On Awake checkbox.

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In case you are using a microphone set Use Microphone to true and the. Make sure the Loop setting, under the Audio Source component, is also set to true.

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